Official 2015.01.22 Co-op R&A Thread

Discussion in 'Rants & Accomplishments' started by Kivanc, Jan 22, 2015.

  1. buzzyrecky

    buzzyrecky Member

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    SS mages arent too bad in the 1 and 2 levels (besides zerro in chaos i guess)

    they dont do as much damage, but they keep themselves healthy and can chip away at boss hp from afar

    artemis 3 gave me hell though... all my leveled characters besides gatz and amimari were either mages, spears, or elemental spears :|

    i've been leveling gugba, but i've already done 3 without him i guess
     
  2. JCAll

    JCAll Active Member

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    I just got my last Artemis III drop. One more Chaos III drop and I've got it.
    Then I can go back to playing the fun co-op levels.
    Are any of the drops going to be used for future monsters do you think?
     
  3. ranix

    ranix Active Member

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    nothing sure but the drop in chaos 1/2 and Artemis 1/2 might be useful for the next summon. But once again nothing sure.
     
  4. JCAll

    JCAll Active Member

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    When I rolled into Chaos III and saw the host had a team identical to mine, I knew this would be the win that got me my last drop.
    Great fight.
     
  5. Rion

    Rion New Member

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    Double-rant on Artemis II on my end, accomplishment for my friend:

    Rant 1: Our third player brought a bunch of first job units under level 20 (Amazora, Grace, Stonefolk Healer), essentially leaving us three units down from the start (there really should be some kind of warning notification that says "Your units aren't strong enough" or something).

    Rant 2: Disconnection from host (my friend was hosting).

    Accomplishment: My friend still finished the run using our two teams.
     
  6. Cel

    Cel Well-Known Member

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    You can check the level of the units, their HP and their SB by tapping on their portraits. As host, I'd check all the players before hitting start and spending the stamina.

    Regardless, good job on the clear.
     
  7. Tujion

    Tujion Well-Known Member

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    Very few people are playing Co-op now. I opened a public room but nobody joined. Finally one player joined, but after some more wait, no one else came. Then I realised it is possible to start the battle with only two players. Whatever, just let the battle begin.
     
  8. Cel

    Cel Well-Known Member

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    Sometimes, people block co-op public rooms by making a room, and just afking. Which eats up all the potential players. And people who join wait in the root, and then leave, but can't get into any future rooms.

    I've had someone start, right as another person left, and we had 2 players. If people are good, you definitely can do 2.
     
    HunterScarX likes this.
  9. Tujion

    Tujion Well-Known Member

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    Yes, we made it with only 8 units.
    MW should improve the queuing algorithm.

    (Meanwhile I'd like some compensation in the form of energy.)
     

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