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This will probably be in the character data and 2.2 update posts soon, but I'll leave this here until then: YuliaClassTypeSpecial...
I don't see that much point to it since the values are unused, but I added them (it might not be there just yet, but whenever the character data...
If you see the animation, they have some percent chance to hit (depending on the skill and who the enemy is... MATK/MDEF doesn't matter), it's not...
Lower MDEF was chosen so that the strongest physical and magical attackers are both listed near the top of the chart, since their numbers can't be...
Gugba and any 1 SS Mage is enough to clear every floor in 1 turn pretty easily (no double-Tremor tricks, often just 1 pincer). The only floor I...
It checks all of them, but maxes out at 5 male characters.
Capturing summon creatures counts as neither a monster drop nor an item drop, so there's no way to improve the chance of them dropping.
Job 3, must be level 65 or higher because Tremor is important (Gugba gains SB faster than any other character in the game because of that skill,...
If the game forgets to check for skill boosts after a skill is used, then the next time the game does check for skill boosts it will also check...
Personally I do 6-8 (when I also want metal tickets) or 10-14 (for the fun of easy 100% skill frequency) or whatever level has an item or monster...
Grayed abilities are ones the game doesn't show in the status screen. Bolded gray ones are the same, but they are estimated to be more significant...
Outflank gives its damage boost to other pincers too if they hit the outflanked enemy, even if they attack first. I usually take down the 3 1x1...
Tiamat would do 7% more damage than an SS mage on average (or 16% more than Leviathan/Bahamut), though it lacks any AOE. Ka'pori might be quite...
Not sure if they're planning to use it, but the game seems to support showing characters as SSS rank. [IMG]
From what I remember of the code, it sets the level of the summon to the level of the "summoner" character (which I think is the character in the...
Oops, yeah, it's 2x (I put the wrong value there, should have double-checked it). The 1.5x multipliers are power points and non-PvE elemental...
They're both "chain" as can be seen here.
Enemies have resistances too (we're still working on releasing all that data). Most enemies have at least 20% resistance to Death status (and most...
Of course, if you manage to activate it, say, 4 times with double-pincer shenanigans, then it becomes an 80% boost to potentially the whole team...
Augment Circle skills (that I know of) affect everyone in the team with that weapon type, not only the caster. The bonus from it is applied even...