In an attempt to hopefully increase the pool of Chaos 3 carries, Rydia and myself tested carries using Zam instead of Jenz. We think we have all of the RNG besides the PP spawn point removed. This method still rewards the 2 Bonna's with Seasoned Pro in order to reach the rewarded XP/Stamina to beat other methods. We'll do more testing in the future to see if other units can be used, looking at Lucia ^ and Jennish first. Requirements Jenz carry: Jennish ^ w/ Magic Attack Self Buddy - Slot 1 Spoiler Bonna - Slot 2 Spoiler Optional: Samatha Z - Slot 3 as player 2 Control Time Chain - Slot 3 as player 2 Lightning Rod Buddy - Armed on Bonna, 1 per carry team strongly recommended Spoiler Squad Order Spoiler Requirements Zam carry: Samatha ^ w/ Magic Attack Self Buddy - Slot 1 Spoiler Bonna - Slot 2 Optional: Lightning Rod Buddy - Armed on Bonna, 1 per carry team stronly recommended Jennish - Slot 4, more xp possible Control Time Chain - Slot 3 as player 2 Spoiler Giga Cross All/Column - Slot 3 as player 2, kills 1 additional mob Squad Order Spoiler The Fight The goal as player 1 is to pincer Jenz and Zam on the left side (order doesn't matter) and both Bonna's on the right side. It is ok to pincer with most control time units in the game. We were testing with Yukken ^ in the pincer for players who need the extra move time. Don't use a player 1 Zam or player 1 Koko ^ with equipped skills pincering Chaos. Spoiler The goal as player 2 is to make 4 pincers and grab the PP on the first, second, or third pincer. The first pincer is the ideal. This is where a slot 3 Control Time chain helps for newer players. Spoiler Bonus - 1 Player Carry Spoiler You still need a second Bonna. Move and pincer the eyedoor with Jennish. Same skills as the above. 4 pincers.