Shin'en with different teams (Farmable with Bahl^ included :D)

Discussion in 'Guides' started by Rydia, Dec 5, 2017.

  1. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:
    *** Remember that English isn't my first language so I want to apologize for the multiple mistakes I have surely done while writing this. Also if you notice errors or want to make any suggestion please comment it in the thread thank you <3 ***


    Shin'en.


    Shin'en is the easier of the 2 Bosses known as Riftworlders.

    In this guide I'll show the most common teams used to beat him and I'll include a new strategy using a team composed only by farmable units (Bahl^ starter).


    Why to farm Shin'en.


    There are a few reasons to farm Shin'en.

    - To get the character Shin'en .

    Shin'en has a 100% recruit chance the first team the dungeon is beaten (50% after the first time). Each new recruitment will add 3% SB and 1% LB to the character. Extra recruitments can be obtained from the 80/100L chests. Because of this when maxing Shin'en is recommendable to use a Kiss Bottle/Negotiator character and/or an 80/100L team.

    - To get Companions Tickets .

    These tickets are really rare to get but each of them allows you to pull once on the Companions of Truth Pact. It is recommendable to farm until you get 10 Companion Tickets and use them when a CoT event is active. The tickets are found in the A/B luck chest in Shin'en so to farm them a Luck Team is needed.

    - Apart from this Shin'en gives some exclusive companions, money, and a good amount of experience.


    Some explanations before starting.

    Unlike other stages in the game the Riftworlders difficulty changes depending on how far we have advance through the story.


    - Before clearing Chapter 35, difficulty level is 4;

    - After clearing Chapter 35 it drops to 3;

    - After clearing Chapter 36 it drops to 2;

    - After clearing Chapter 37 it drops to 1;

    - After clearing Chapter 38 it rises to 4 again;


    Regardless of which chapters of the story are cleared, twice a day during the hour that goes from 00:00-1:00 and 12:00-13:00 UTC Shin'en will enter in "Hard Mode" hour and the difficulty level will be 4.


    This is important since the character Shin'en can be only recruit in the hardest difficulty level so, unless is specified, the guide will be always referring to that difficulty level.


    The adds.

    Shin'en spawns together with two adds and two traps:

    - Shin'en Staff

    These adds are going to do 2 attacks per turn. Each Staff will always cast Virus Area 1 (reduce your characters HP to 25%), then the will move and will (or sometimes not) cast Breath Attack. This attack is strong enough to kill some of your weaker units even if they didn't get hit by Virus Area.

    This means that the adds are able to kill your whole party by themselves in one single turn, so is important we get rid of them as soon as possible (normally that means turn 1).

    - He will also spawn with 2 Kinetic Traps that will shoot flames while moving around the screen. These kinetic Traps hit really hard and are incredibly hard to avoid when moving. So it is important to disarm them during the first or second turn. Shin'en will summon the traps again after 3 turns.

    The boss.

    Info got from @Silver_Mitsuki and own experience while testing the different teams for this guide.

    Shin'en has a little more than 1M HP. The boss is immune to impairs, status effects and all types of magic with the exception of photon that will deal 10% damage. He will take 300% damage from physical so physical is again the way to kill this boss.

    He will repeat the same attack pattern during the fight but will interrupted when the boss HP reach certain thresholds.

    Normal attack pattern (cycle):

    - Synergy Wave, 1 Row


    - Synergy Wave, 1 Column


    - Summon 2 Staves + Customized Attack.


    Synergy wave:

    The boss attacks are pretty strong physical attacks and will kill weaker characters. So you should pincer him vertically or horizontally depending on which attack he is going to do.

    *** If you are using Olber^ in your party once you stack enough physical capsules you can take hits from the boss attacks without dying ***

    Customized Attack.

    Shin'en will always summon 2 staves and will do one of the following attacks alternatively: Death Roulette or Level 30, Area (2).

    * Death Roulette will randomly select one of the members of the party and will cast instant Death 100% chance on them. The only ways to avoid dying by death roulette are:

    --- Death Ward (100% resistance to death) or Death Guard (50% resistance). This can be got from companions (like Demon's Buckler), equip skills (like Death Guard on Odin^) or other characters skills (like Death Ward Chain from Amisandra^)

    ---Using Olber^ self sacrifice skill to absorb the "Death" impact from characters that have less HP than him.

    * Level 30, Area (2)

    This attack will delevel our units to level 30 in an Area (2) around him. Since Shin'en always summons staves in the same turn they will most likely kill any unit that was deleveled in that turn.

    HP threshold attacks

    The first time we pass certain HP levels; Shin'en will interrupt his normal attack pattern and change his customized attack for one of the following.

    **Note that it is possible to skip the 70% HP threshold attack if you deplete his HP too fast

    At 70% (~700,000 HP):

    -"You spot a breach in his defense"

    All physical and magical resistances are dispelled. He is now vulnerable to physical impairs.
    - Punching bag, All

    This will kill your whole party unless you are using Evasive Arts.

    At 30% (~300,000 HP):


    -"Fearsome forces are in motion"

    All physical and magical resistances are dispelled+ Death Roulette.

    - Energy emission, All

    Devastating attack that will kill the whole party.


    Beating Shin'en with different team options:

    Even if the fight looks really hard the first times, after a few tries you should get used to the move of the kinetic traps so disarm them in the first turns won't be hard.

    Depending on the units you own you can farm Shin'en with different ease.

    There are a lot of teams and strategies you can use to kill him, I'm just going to list a few of the most common/easy teams and will include a full farmable team (it still requires Bahl so is only available for people that started with her, if you started with Grace you will need some additional hon-farmable units).


    If you still have any doubts of how you can beat Shin'en with your current characters feel free to answer this post and we can give you personal advice about what team you could use to farm him :D


    So depending of the characters you have from the following list you will be able to kill Shin'en using different strategies:

    Kinetic Disarmers: Mizell/Mizell^ + Mizell O , Nazuna/Nazuna^ + Nazuna O

    Trinity Members (order by priority from best to worst): Bahl^, Snaip^, Ma'curi, S'naip, Bahl

    Physical Tappers (order by priority from best to worst): Gatz^, Schweiz^, Peyrna, Tronic Gal, Annu


    Characters you own:

    Click on the to go to the specific team strat (they are ordered from easiest strat with hardest to get team to hardest strat with easiest to get team)


    -2 Trinity Members + 1 Tapper from the list + 1 Kinetic Disarmer from the list: 3 turns Kill

    -2 Trinity Members + 1 Tappers from the list: 4 turns Kill

    -Bahl^ + Snaip^: 4 turns Kill with paralyze

    -Farmable Team (Bahl starter accounts)

    As I said above in this guide I only explained the most common teams/methods, of course there are other combination of characters that you can have, just always try to do the most powerful/easier party you can, if you are missing some character and your damage isn't enough to done method just go to the next one on the list.

    In example some people maybe only have 1 trinity member, i.e. Snaip^ but they maybe have one additional tapper: Gatz^ which will allow them to do a kill in 4 turns with or without using taps in the first turn (that will mostly depend of their companions and the composition of the rest of their team).


    Since there are other teams and compositions I tested but couldnt publish them here if someone wants to know exactly which team/method would adjust better to their box can write a post here and we will help them to find their ideal team/method to farm Shin'en easily :3


    Links to other guides and sources


    Shin'en drops info from the wiki

    Wiki

    Other Forum Guides

    [GUIDE] Distilled Shin'en details!

    Mutoh ^ and Shin'en ^. Strategies


    And that's it!!! Hope this guide was of help and if you have any suggestion/questions feel free to share them in the thread: D!!!
     
    Last edited: Dec 5, 2017
    secangel likes this.
  2. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:
    Killing Shin'en with an ideal team. 3 Turns Kill.


    Team composition:

    1: Suoh^

    1: Mizell/Mizell^ + Mizell O , Nazuna/Nazuna^ + Nazuna O

    2 Trinity Members (order by priority from best to worst): Bahl^, Snaip^, Ma'curi, S'naip, Bahl

    2 Physical Tappers (order by priority from best to worst): Gatz^, Schweiz^, Peyrna, Tronic Gal, Annu

    This is an example of an ideal team. You can do different team compositions using the different characters you have from the list above. Some setups give you a free slot in which you could put a character you want to level up.

    You can also use different companions for your physical attackers like Celestial Envoys, Grand Petas..... In the team I use one of each so you can see the different options. If you have none of these some Skullsplitters will do the trick.


    The team:

    [​IMG]


    How to kill:

    - Turn one: Move with Mizell/Nazuna equipped with her O. Get rid of the kinetic traps and do a triple pincer as if it showed in the video. Depending of the characters you are bringing you could need to do it in 4 turns. If you have problems to kill the staves in the turn 1 you can use 1-2 taps on them.

    - Turn two: Double pincer Shin'en in horizontal.

    - Turn three: If you got the PP you can use your taps now to kill him. If not just double pincer him again.

    - Turn four: In the case you didn't kill him in turn 3 use the PP and the taps now and finish him.


    Video:

     
    Last edited: Dec 5, 2017
  3. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:
    Killing Shin'en with a team using Kraken Kino. 4 Turns Kill


    Team composition:

    1: Suoh^

    1: Kraken Kino + Kraken Kino OII

    2 Trinity Members (order by priority from best to worst): Bahl^, Snaip^, Ma'curi, S'naip, Bahl

    2 Physical Tappers (order by priority from best to worst): Gatz^, Schweiz^, Peyrna, Tronic Gal, Annu

    This is an example of what would be a standard team for Shin'en. I have used Annu to show that is doable even if you don't have the best physical tappers (Gatz or Schweiz).

    As companions I have used Skullsplitters on the 4 DPS but if you have something better like Grand Petas or Peyrna Swords use them instead.

    On Palpa^ I have used a healing rod to show that CT isn't needed but if you have Tronic Gal or any other CT companion use that or even a Celestial Envoy to get a little extra damage.

    The team:

    [​IMG]


    How to kill:

    - Turn one: Use 2 taps. Then use Kraken Kino to pincer both staves and kill them. Be careful with the kinetic traps.

    - Turn two: Double pincer Shin'en in horizontal. Remember that the 2 trinity members should be always in the second pincer.

    - Turn three: Double pincer Shin'en Again (Here doesn't matter the direction)

    - Turn four: Use the PP and 4 Taps to kill him.

    ** Note ** If for some reason your team isn't able to kill Shin'en only with 4 taps you can use only 0-1 taps in the first turn to kill the second stave (the one being pincered with Trinity + Suoh) and hope that Kraken Kino paralyze the first one.


    Video:

     
    Last edited: Dec 6, 2017
  4. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:
    Killing Shin'en with Bahl^/Snaip^


    Team composition:

    Snaip^ Bahl^ Odin^ Kinetic Disarmer** Palpa^ Suoh^

    If you have Bahl^ and Snaip^ is it possible to beat Shin'en even if you only have Palpa^ as tapper

    This method involves some RNG in the first turn since this team depends on being able to paralyze/demoralize one of the Staves with Kraken Kino/Odin^ in the first turn.

    As companion I have used Skullsplitters on the 4 DPS but if you have Peyrna Swords use them instead.

    On Palpa^ I have used a healing rod to show that CT isn't needed but if you have Tronic Gal or any other CT companion use that instead. Or even a Celestial Envoy to get a little extra damage.

    If for you have Mizell/Nazuna with their O you can use them instead of Kraken Kino to have less RNG dependant runs.

    The team:

    [​IMG]


    How to kill:

    - Turn one: Use Kraken Kino to pincer as showed in the video. You need to be a little lucky to paralyze/demoralize one of the staves and kill the other one. Be careful with the kinetic traps.

    If you have Mizell/Nazuna with their O then the first turn would be much easier since you can setup a pincer like the one showed in the first video of this guide .

    - Turn two: Double pincer Shin'en in horizontal. Remember that the Bahl^ /Snaip^ should be always in the second pincer.

    - Turn three: Double pincer Shin'en Again (Here doesn't matter the direction)

    - Turn four: Use the PP and 3 Taps to kill him.


    Video:

     
    Last edited: Dec 6, 2017
  5. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:
    Killing Shin'en with a farmable team (Bahl starter)


    If you got Bahl as a starter you can actually beat Shin'en with a team composed by her + farmable characters.
    This still is very hard and involves a lot of RNG, so I strongly advice against doing this, is much easier to just wait until you get Snaip^ to beat him more easily.

    The only exception is if you own Olber^, if you have him using him instead of Invincible will make the runs way easier thanks to his physical capsules and his evasion skills.

    If you still want to try this method remember that replacing some of the characters with better versions will make the farming much easier.


    Examples of other good characters/teams are:

    If for you have Mizell/Nazuna with their O you can use them instead of Kraken Kino.

    You can replace Bahl^ with Snaip^ if your starter was Grace.

    Suoh^ shouldn't be replaced with anyone

    Palpa shouldn't be replaceable since you are supposed to not have any tappers (or you shouldn't be doing this method! if you have any additional tappers just go for a different method you can do a variation of the Bahl/Snaip method and make up for the lack of damage with the 3 extra taps :D). If you are bringing Amisandra/Olber you can use Tronic Gal on Palpa instead of the Death Buckler to have more time to move

    Invincible^ can be replaced with Amisandra^ with death ward chain if you don't want to use demon bucklers or...even better with Olber^

    Olber^ is a great MVP if you are using this method, he will help you a lot during the whole fight to evade attacks from the staves. I was able to kill Shi'nen with a team of Grace^ Suoh^ Olber^ Odin^ Palpa^ and Kraken Kino^ with no major issues. Remember to equip his evasion skills and his capsules!!!

    Odin^ can be replaced with any better DPS like Grace^ or Clara^ if you have them. ***When using Grace^/Clara^ together with Invincible^ I recommend to equip a demon's buckler on them instead of Skullsplitters/OdinZ, this isn't required when using Olber/Amisandra instead of Invincible^***

    The team:

    [​IMG]


    How to kill:

    - Turn one: Use Kraken Kino to pincer both staves and kill them. Be careful with the kinetic traps. One of the staves should die; the other should die too or be paralyzed/demoralized.

    - Turn two: Double pincer Shin'en in horizontal. Kill the staff if you didn't kill it in the first turn

    - Turn three: Double pincer Shin'en Again (Here doesn't matter the direction) but remember you have to be careful and control your damage you don't want to bring him below 700k HP; you don't want to trigger his final attack in this cycle.

    *If you are using Amisandra be sure she is protecting all your character with her Death Ward Chain skill.

    -Turn four: Now if you did well Shin'en will use his death roulette and summon the staves again. Here you have different scenarios:

    -If using Amisandra instead of invincible all your characters should be protected against Death and nobody will die.

    -If using Olber^ you should be safe as long as death lands on him or any character with less HP than him. If it lands in someone with higher HP than Olber and 1 character dies you'll need to restart the stage

    -If using Invincible^ then you have about 50% chance of death lands in Palpa/Invincible/Odin that should be protected against death (well Odin is half protected but better than nothing) if it lands in any other character and die you'll have to restart.

    Here is when things go "really" hard. If you were lucky and had Olber^ this part will be much easier thanks to Olber's physical evasion/capsules if not you are going to need some luck.

    Your objective here would be to do a vertical pincer in Shin'en and/or to kill/paralyze/demoralize the staves (if possible).

    Sometimes one of the staves can survive and still won't kill you which give you another turn to finish it.

    - Turn five: Shin'en does his row attack and will summon the kinetic traps again.

    Disarm the kinetic traps and pincer him horizontally. Kill/paralyze/demoralize any staves as needed and depending of the opportunities, you can use them to do a triple pincer that boost Bahl^/Suoh^ damage

    - Turn six: Shin'en does his vertical attack. Now use all your taps and the PP and finish him :D

    - Turn seven: If you didn't kill him he will repeat his roulette attack (assuming you brought him below 300K hp that you should have done already) and you have one extra turn to finish him with your remaining characters.

    - Turn eight: :D if you didn't kill him at this point he will do his energy emission all and kill your whole party.

    Video:

     
    Last edited: Dec 6, 2017
  6. icehro

    icehro Active Member

    Messages:
    83
    Likes Received:
    110
    Joined:
    Mar 19, 2016
    Killing Shin'en without Physical Damage x1.5 (Bahl starter)

    Team : Bahl (Without Physical Damage x1,5), Snaip, GatZ, Suoh, Palpa, KK
    Turn 1 : Can"t kill staves because no Physical Damage x1,5
    Turn 2 : No Turn 2 because you're dead

    Rewards : 25 Stamina wasted

    I'm a genius plz
     
    Last edited: Dec 7, 2017
    Sean Bond and Rydia like this.
  7. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:

    Please put that into Spoilers tags.

    We don't accept that kind of content in our forum. Its not apropiate.
     
    Moskentraumen likes this.
  8. icehro

    icehro Active Member

    Messages:
    83
    Likes Received:
    110
    Joined:
    Mar 19, 2016
    Ow ye that's a cheat sorry ...
     
  9. Alcana

    Alcana Member

    Messages:
    34
    Likes Received:
    15
    Joined:
    Nov 26, 2016
    Thanks for the guides. I remember when they added it I knew I could not stand a chance so I just skipped it.

    I feel so stupid for not thinking about the demon buckler. I never looked at any buckler companion because I found them useless. Same can be said for Odin, I completely forgot about the existence of his passive...
    Because of this (and the end of my mizell skill/luck farm) I used the following team for the past few month :
    1 : Mizell /\ with mizell O
    2 : Palpa /\ with tronic gal ( I need the + time so badly )
    3 : Bahl /\ with celestial envoy
    4 : Snaip /\ with celestial envoy
    5 : Ma'curi with skullsplitter
    6 : Yukken /\ with bow of genji
    I count on Yukken to spread the ribbon effect on 5/6 characters. I do not know if my companion are the best, but they just deal enough damage to not trigger the punching bag on turn 4.
    With this team, this is a 7 turn battle. He only does the death roulette once. On the last turn there is the warning "you spot a breach in his defense" and I use the tap here. As you said RNG has a lot of influence here (it takes between 7min if I am veeeerrryy lucky and 3hours if I am not...). and many resets are required on turn 4 because of the death roulette and the staff placement.
     
    Last edited: Dec 16, 2017
    Rydia likes this.
  10. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:

    With the characters you have an easier option for you could be to use the Bahl/Snaip method described in this post of the guide:

    Killing Shin'en with Bahl^/Snaip^

    Since you have Mizell^ and Yukken^ you can include both instead of Kraken Kino and Odin, that way you can do a triple pincer in first turn and kill both staves (no need to paralyze one) and Yukken with nego for 100% recruits. Dump Macuri for Suoh so you get the PP. Put Skullsplitters on the 4 DPS.

    I recorded a video for you so you can see it:




    This should make your farming much much easier xD

    Anyone who owns Bahl + Snaip can do that method and just switch KK/Odin/ with better options if they have them (which is your case)

    The farmable method is just a very very very desesperate option for people that really have nothing other than Bahl or that they own Olber to make it much easier xD

    Hope it helps ^^

    Edit: Also dont feel bad about the demon buckler thing using Yukken Ribbon is actually is a good idea, I recommend using Amisandra for the same so you dont have to use the bucklers, meaning that even in the case you had them using Yukken was still the best choice ^^
     
    Last edited: Dec 16, 2017
    secangel and Alcana like this.
  11. Alcana

    Alcana Member

    Messages:
    34
    Likes Received:
    15
    Joined:
    Nov 26, 2016
    Thanks a lot for the video !

    I knew about the staff trick at the start. But what you are telling me is that I have been trying weird things and doing tons of reset when I could have done this in 3 turns just by getting skullsplitters ?
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAArrrrrrrgggggggghhhh !!!!!!!!!!!!!!!!!!!!!!!!!!

    You suddenly make things so easy X)
     
    Rydia likes this.
  12. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:

    I felt so bad for you when i read your post....

    >____________<

    I should have posted this guide...months ago but i was being lazy and delayed it....<.<U


    Yes skullsplitters are great xDDDDDDDDDDDDDDDDDDDDDDDDDDD

    <3 Skullsplitters <3

    Hope your life is going to be easier from now xD

    As how we said in Spain: "Better late than never" xD
     
    Alcana likes this.
  13. Alcana

    Alcana Member

    Messages:
    34
    Likes Received:
    15
    Joined:
    Nov 26, 2016
    I just gave it a try and wow ! It seems I should spend more time looking at the different threads because I completely underestimated the impact of all the stacking skills + a stacking companion. I was so scared about getting a punching bag attack on turn 4, all the old posts/videos about how you need 2 tapper and bad experience I got when it was introduced that I did not even think it would be possible. I guess the introduction of bahl recode helped.

    Do not worry about this. Without you I would have kept praying RNG on every fight ^^. I will use it this new knowledge wisely (come over here little companion ticket :3)
    Thanks again for the quick response and the demonstration of how it is done !
     
    Rydia likes this.
  14. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:

    Well to be totally fair the Bahl^/Snaip^ + farmables and the bahl + farmable team were things i figure out myself, as long as I know nobody posted or realized it before (or if they did I didnt see that thread), everyone were using 2 tappers and kitties, or weird teams with grandpetas. So the info you got was actually "correct" and thats probably the reason you didnt found anything, dont feel bad about it.

    Most people use to use Celestial Envoys because they usually bring 2 tappers, Skullsplitters are very underrated xDDDDDD I used them all the time and always recommend in my guides <3

    In the future besides checking the forum if you have any doubts about how to beat an specific boss you can create a thread in Squad Help, give your units to us and people here will give you advices to help you ^^

    Still im impresed you were farming shinen which such a team. I know how hard is it since I did the same with the farmable team so I totally admire your persistence and determination to try to found your own way to beat a boss that you though was out of reach.

    Congratulations <3
     
  15. DanielMilian

    DanielMilian Member

    Messages:
    60
    Likes Received:
    26
    Joined:
    Sep 5, 2016
    Would like to add that the staves have a 75% chance to get inflicted by any status. If you're approaching Shinen with Status, most likely means that you're using Kraken Kino, so if you equip Suoh with Assassinate he can also kill the stave you pincer with the Kraken.
    That means that you're inflicting 5 stances of status on the staves (2 Assassinate with Suoh, 3 paralysis with KK).

     
    Rydia likes this.
  16. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:
    Great tip!

    Do you know if the DPS will be enough to kill with Odin^ instead of Ma'curi when using assasination in Suoh^? Which companions were you using¿?
     
  17. DanielMilian

    DanielMilian Member

    Messages:
    60
    Likes Received:
    26
    Joined:
    Sep 5, 2016
    I made the video as proof of concept for Status Inflicting.
    I used Celestial Envoys on Suoh and Snaip, Peyrna Sword on Bahl and Panda on Mac, but I heard someone was able to do it with Skull splitters after I posted that. Peyrna Sword on Bahl can kill the staves if you pincer with Snaip, having Suoh next to him and having Bahl do a critical hit on Swords of Valor, but yeah that was ever more RNG and I was lazy to switch Peyrna Sword.

    Ok, I just tested using Skull splitters in everyone and a Chocobo/Celestial Envoy on Suoh and succeeded (even drop a CT:goodjob:). I used a Chocobo on Odin because I only have 3 Skulls, is you have the 4 set of Splits you shouldn't have any problems.
    So yeah, the team is viable with Odin. Btw, if you're using this, is even better to put a Status inflicting companion on Palpa to have lower chances to reset.
     
    Rydia likes this.
  18. Rydia

    Rydia PinkPikaPony Staff Member

    Messages:
    1,363
    Likes Received:
    1,649
    Joined:
    Jan 2, 2015
    Medals:
    Thank you that was what i was wondering!!!!

    It can be superhelpfull for people who are low on dmg and depends on paralyzing the staff.

    Good job :goodjob:
     

Share This Page