[EDIT 9/28] This guide is obsolete as pacts are open as soon as you complete tutorial. Perhaps thread should be closed? @Silver Mitsuki Start ch 1. Ideally pick a friend with high atk/matk (to kill boss faster) and HP (important to survive lonely strikes), but not critical. Turn 1: Keep units linked and drag at an angle up-right. Story will trigger and reset turn. Turn 2: Drag right and then up following the path. Story will trigger and reset turn. Turn 3: Drag left and up following path. Story will trigger and reset turn. Turn 4: Unlink and drag friend unit left and slightly up to get the energy hidden behind a fake wall. It's the sparkling object (lower one of the two beside each other). Once you get energy, immediately to the left is another story / turn reset point. Turn 5: Continue to drag friend unit. Go back out through fake wall and to the right and slightly up. This will trigger an enemy turn and since friend unit is alone, it will do a lonely strike. If friend unit survives, continue to drag next turn. Otherwise use another unit. Turn 6: continue path and go up-right then up-left triggering another enemy turn / lonely strike. Turn 7: Drag up and slight right to trigger boss reveal, turn resets. Turn 8: go back to main group of units. Link up (magnet on) and drag main group upwards to link back with friend and then back down to fight boss. Turn 9: unlink and drag friend up and to the left towards the tree to trigger last enemy turn. Turn 10: Drag any unit to tree. Ch 2: Any friend is fine. Turn 1: Drag up-left then left then finally up and to right to tree. Misc: - skip all dialogue. - say 'no' when prompted about learning how to battle in tutorial - personally I keep it zoomed in for better control and 8s drag time - if you need more drag time for any of the turns, you can stop somewhere there's enemies and cast spell for re-act/move. With practice though you won't need extra turns. Personal best time of 11 mins from new data screen to 60 energy / beginning pulls. Will post screenshots later with drag paths.