UPDATED: Level 3 observations mechanics added. Almost missed the news announcement that was below the 2nd half of the TB2 event. More candies for all. Zeera is a staff, so no circle of carnage to take advantage of. Fortunately spell damage isn't garbage and is quite usable. Zeera's attack pattern seems to be the following: Petrify column --> Breath Area --> Avalance row + summon --> repeat Upon reaching ~70% we get the following: Move to center + glow --> Green thumb (vine traps) --> petrify border --> breath area + summon --> reset original pattern Upon 25% We get this: Move to center --> either petrify row OR green thumb --> petrify border --> petrify border (2) --> petrify all --> repeat last step If you have the proper companion units you can probably do a Class B Job 1 run, but I don't think I have the right tools, so I did a run using B units, and another using J1 units. Any of the "tier 4 magic" companions are optimal for DPS from my experience; when doing the class B run I just picked all the spellblades and put Sun King Z on them. Like other boss encounters, unless you are just nuking the boss with your most powerful setup (disregarding any limitations for luck candy), reinforcements should be dealt with swiftly. Some can demoralize which is a massive pain. The green orbling is a real killer; it casts demoralize area (1), which also shuts down all skill usage! It needs to be killed ASAP. Also, you need to save 2 PP for the final push at the end. If you can't kill the boss before getting to petrify border (2), you will only have 4 safe squares on the whole board when that attack comes - the ones directly above and below her. Then you better be able to win the following turn or you all get petrified to death. Level 2 adds a couple of rocks that may mess up chains and some movements if you do not have stealth/hiso god. More focus on the reinforcements is recommended. Level 3 just adds even more rocks. And the enemies' attacks kinda hurt against B setups. My megacell was slain from full HP against Zeera's breath area attack. Going to look to more kino units I think; more bulk is needed as well as DPS.